Thoughts about Diablo 3

I was going to write some criticism of this game. It is not that bad, it’s a good game, but Blizzard made so many unforgivable (becus it’s Blizzard) mistakes, that it seriously questions the normal principle that Blizzard is a sign of good quality. Luckily for me, someone has already done this for me in…

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Anet: “How to Make It as a Game Designer”

A bit of old news (oh noes, contradiction?!) but definitely worth reading if one has ideas about getting a job in the gaming industry or perhaps just has an interest in how games work. “How to Make It as a Game Designer” Another good place to start is Wikipedia (always a great place to start)….

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An examination of randomness in Heroes of Newerth

An examination of randomness in Heroes of Newerth ———– First published June 12, 2010. Revised 30 July, 2010. Introduction In this essay I will examine the different kinds of randomness involved in Heroes of Newerth (=HON). Later I suggest some ways to reduce or remove the effects of randomness on gameplay. Randomness affected elements Randomness…

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